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About me

I’ve been passionate about video games since childhood, which led me to pursue studies at NAD in 3D Creation and Digital Design for video games. During my studies, I had the opportunity to explore and experiment with every department involved in game production before ultimately specializing in level design.

I enjoy designing game spaces that can be approached in different ways, allowing each player to create their own experience and find enjoyment in their own style of play. I also find it rewarding to watch players test the games, as they sometimes approach levels in ways I had never considered, which further fuels my creativity.

I thrive in collaborative environments and enjoy solving problems, taking on challenges, brainstorming ideas, and working as part of a team. I handle criticism well and can step back to analyze situations objectively and adapt when needed.

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